Selling Out Gracefully
December 23, 2009 01:00 PM
When in the course of human events a large company drives up to your house with a dump truck full of money, nobel ideals such as independence lose out to more visceral notions like greed, entitlement, and living the American dream. As an independent iPhone developer, how could I not accept the cash, build a mansion, and fill a swimming pool with Cristal? Read More...
App Cubby: An App Store Success Story
October 07, 2009 05:00 PM
I'm not an iPhone millionaire, but I'm doing quite well, all things considered. App Cubby has been a TON of work and caused quite a few sleepless nights, but these last 18 months have been some of the more fulfilling times in my life, both personally and professionally, and I can't wait to see what the next 18 hold. Read More...
5 is the new 10
July 21, 2009 02:30 PM
The App Store is a tough place to do business. In addition to the countless hours I’ve spent overseeing the development of the App Cubby apps, I’ve also spent a ton of time pouring over the App Store charts, experimenting with pricing and marketing, and reading accounts from other developers. I’ve managed to create some great apps and build a successful little business while swimming upstream in the App Store, but I’m finally willing to concede that for most apps, the price ceiling is now $5. Read More...
The Experiment
February 10, 2009 10:30 AM
With App Store shoppers seemingly hesitant to risk $5+ on a new app, I decided to do a pricing experiment. For a limited time, App Store shoppers were able to purchase any App Cubby app for $0.99. I asked that if they felt the app was worth more than the $0.99 they paid, they make a donation to fund future development. Read More...